Image via Square Enix

Don’t Fret With Frido: “Kingdom Hearts: Chain of Memories” – A Major Disappointment

Frido is taking a look at the previous Kingdom Hearts games in honor of the release of Kingdom Hearts 3. Today we look at Kingdom Hearts: Chain of Memories.

Let me start this review by saying that this is not going to be a positive review.  Normally, I can find the faults in a game and still find positive values, so there are still some redeeming qualities.  This game doesn’t really have any redeeming qualities.  So, if you came into this review hoping to read something nice about a game you enjoy, leave now, because I’m about to rip this baby apart.  As always, minor spoilers ahead. Let’s get started.  ‘Cracks knuckles’

Kingdom Hearts: Chain of Memories is an atrocious game.  I understand from a story perspective that it’s important to introduce Axel and Organization XIII.  The gameplay, however, is horrible.  The card system that they introduced is unnecessarily complicated.  And since I’m doing these reviews for your enjoyment before the third game comes out, I’m playing them back-to-back. It was super annoying to have to re-play through the same story after I literally just completed it.

Image via Square Enix

Let’s just start with the story and go from there.  We start at the very end of the first Kingdom Hearts game, and you walk into a castle known as Castle Oblivion.  As you enter the castle, Sora, Donald, and Goofy lose all of their memories.  They make their way through the places they have already been.  A character named Marluxia is using a girl, Naminé, to take control of the Keyblade.  As you go through Castle Oblivion, you fight the different members of Organization XIII.  At the end of the game, Naminé gives Sora a choice: she could either give him his memories back and forget what happened in Castle Oblivion, or she could keep his memories the way they are now and he will not remember the past.  Sora chooses to get his old memories back, and Naminé puts Sora into a deep sleep to repair his memories.  Which takes us to where you find Sora at the beginning of the second game.

I understand why this is all important: so we can be introduced to the new villain of the game series leading into the second game.  What I don’t understand is why they needed to make the combat system of it overly complicated.  At the beginning of the game, there were times when I would run out of cards and would just run around until I was able to obtain another card to continue combat.  They didn’t need to necessarily make it as elaborate as the first or the second game, but the card aspect was just dumb.

Image via Square Enix

If you want to play the whole series just to say you did, more power to you.  Honestly, I would not suggest playing this game.  Just watch or read a story summary and play the second game.  This game is just ssssooooo bad, and I wouldn’t put that evil on anyone.

Image via Square Enix

Written by Frido
(Frido is an avid gamer and plays games when they should be doing homework. Their other hobbies include sleeping, eating, drinking, and acting like they’re going to start exercising when we all know they’re not. Some of their favorite games include The Bioshock Series, the Resident Evil series, and Luigi’s Mansion. They figured if they’re gonna have all of these opinions might as well put them to paper.)

 

2 thoughts on “Don’t Fret With Frido: “Kingdom Hearts: Chain of Memories” – A Major Disappointment”

  1. Hopefully, this doesn’t go on too long I enjoyed reading the review, but as a lover of the series, I have some things to say. I really like the Kingdom Hearts series and while Chain of Memories isn’t nearly my favorite I don’t believe it is a bad game. It seems your biggest issue is the combat and I can agree that it isn’t the best in the series. However, the story more than makes up for it at least for me. Sora, Donald, & Goofy show up to a mysterious castle and have no idea what’s going on. Once they step further into the castle it’s apparent that they can’t go back and they’ll need to get to the final floor to know what’s going on. At this point I was hooked and I wanted to find out what was going to happen. The combat at least to me didn’t seem too difficult, but I also really had a grasp on what I was doing. When making my deck in this game I think that my combos were a sure fire way of winning. I looked up what cards I should have and it eliminated a lot of needless frustration I would’ve had. I’ve played every game in this series at least twice, but I wouldn’t return to this game again not because I think it’s awful, but the combat just isn’t amazing. Like I said I enjoyed the review I just don’t think the game is as bad as you make it out to be.

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